If you’ve owned a PS4 over the past generation, you are well versed in the infamous “copying” phase of downloading games, patches or hotfixes. You may download a 500 MB update in seconds, but the “copying” component takes much, much long to implement, delaying your actual gameplay from anywhere from ten minutes to a full hour.
When the PS5 arrived with its fancy new hyper custom SSD, the assumption was the copying would no longer be a thing. And yet, it remains, as I’ve discovered with my time using the console so far, and I remain a bit confused as to why this is still a thing.
PlayStation does this “copying” mechanic with certain downloads because when it gets a new patch, it essentially copies the entire game while adding the